Skeletons

A skeleton is a fairly fast-paced enemy that will shoot arrows at the player and any mobs that attack it. Like zombies, skeletons spawn in dimly lit areas, and will burn in daylight unless they are swimming in water or are standing in the shade. For example, underneath a tree, outcropping of a mountain or a player-built structure.

The presence of a skeleton is identifiable by the soft rattling sound of its bones. It will walk and jump around aimlessly until it spots the player. At that point, it will start firing arrows in the player's direction with moderate accuracy.

If a skeleton's arrow hits another hostile mob, that mob will then attack the skeleton the same way it would attack the player - creepers will detonate near the skeleton after being hit.

Skeletons are the sole source of bones (and bone meal) and can also drop fully formed arrows. Although skeletons will fire arrows into walls and the ground, the player cannot pick up and re-use these arrows. Because of its valuable drops, skeleton dungeons are well sought-out for mob grinding purposes.